The term Cult Classic gets thrown around a little too much these days. But what makes a cult classic so special or an even better question would be, what the hell does the term cult classic even mean?
The term Cult classic is defined as: “A popular piece of work, which has gained a large following. This following has most likely been around for at least a few years, except for cases of an ‘instant cult classic,’ in which a movie or piece of work gains instant fame which remains for decades to come.”
Now that we all get the general gist of what a cult classic is, I can now persuade you that at this very moment there is a game at your local Best Buy or GameStop that fits the definition above, that game is a PlayStation exclusive “Beyond: Two Souls”.
Beyond: Two Souls is the story of Jodie Holmes played by actress Ellen Page. Her story will take the player through important and key moments of her life, starting from the age of 8 and continuing to the age of 25. Jodie has an entity or more commonly known as a “ghost” named Aiden that is attached to her. Throughout the game the player will be thrusted into sections of Jodie’s life, some sections are as ordinary as your everyday life and other sections are as action packed as most Call of Duty games you see today.
So now we know a little about the game, lets go into what makes Beyond: Two Souls so special. There is one factor in particular that makes this game so unique and that is when the gameplay it-self collides with the story of Two Souls. There is a perfect mesh that happens in the game where you the player have the opportunity to play apart of the story, with films the viewer can only watch the narrative play out. With Two Souls the player will be able to interact with the characters and actually choose the fate of our protagonist. During sections of the game the player will be prompted to make split second decisions that will ultimately effect the outcome of the story, good or bad. This component of Two Souls makes for some interesting story changes and will have the player sweating his or hers next big decision.
October 8th 2013, Beyond: Two Souls is released to some rather peculiar review scores. IGN’s Lucy O’brien gave the game a 6/10, videogamer.com gave beyond an abysmal score of 4/10 and lastly GameSpot raved about Two Souls giving the game a 9/10. So what does this mean for the gamers? Personally when scores range from bad to amazing, this situation turns into a more tantalizing treat for the gamer. This will give you the player the opportunity to play this game and see for yourself if Beyond: Two Souls is for you or not.
So what will make Beyond: Two Souls an instant cult classic? I feel Beyond: Two Souls will be extremely polarizing to the general public due to the fact that this game is just so different from any other experience that is out right now. Of course you can play a first-person shooter, there are dozens of those. But when it’s all said and done do you wanna just play a game or do you wanna be apart of a journey? Jodie’s jouney…………….