Until Dawn Review

Go left, go right, mash triangle and make sure to hit circle at the right time. These are the gameplay mechanics you will begin to master in the new PS4 title Until Dawn. The game was created and developed by Supermassive Games, a fairly young studio. Since 2008 they have created mostly downloadable content for games such as Killzone & LittleBigPlanet. So everyone in the gaming industry was very eager to see what this talented studio would do with their first big budget game. 

Until Dawn originally started out as a first-person PlayStation-Move game that was intended to launch on the PS3 in 2013. After hearing feedback from fans and, I’m sure some Sony executives, Supermassive Games knew they had something special on their hands, but it wasn’t quite ready. Fast forward to today and what they created was something completely different. (In a good way)

untildawn cabinThe game we have today is set in a 3rd person perspective and is mostly an interactive drama. Until Dawn never wavers once on what kind of story it wants to tell. It is a homage to classic 80’s horror movies in the best possible way! The game chronicles 8 friends traveling to a remote mountain getaway. The friends have all decided to make the trip together so that they can get some sort of closure, due to a tragedy that happen the year before at that same cabin. If your mind is racing of all the dumb things you think will happen, guess what you are probably wrong. Thats the beauty of Until Dawn! The game starts off by being pretty predictable with some silly scares and over the top dialogue, but by the mid point of the game you will really see a shift in the tone and mood of the game. You will explore abandon hospitals, dark mines and disturbing basements. Until Dawn has a lot of tricks up its sleeve and will continue to surprise you with its 10 to 12 hour campaign.

The character models in the game are played and mo-capped by pretty well known actors; Hayden Panettiere, Peter Stormare and Rami Malek who we all know now from the hit television show Mr. Robot. Supermassive Games took the likeness’s from all of the actors, so the characters you seen in the game are actually performances from the actors themselves. I really appreciated the fact that Supermassive Games took a chance on mo-capping all of the actors and giving them the ability to act out true emotion. It makes for a more enjoyable gameplay experience and will make you really fall in love with some characters or perhaps make you dislike others.

characters until dawn

Eight friends stranded on a mountain. Live or die. You decide who will survive Until Dawn!

until-dawn-butterfly-effectWhat makes Until Dawn so good in my opinion, is that throughout the game you will have the chance to play all 8 characters. This unique gameplay feature makes it so you have the choice to decide the characters fate! The game will have some choices that are not super important and other times the choices could have dramatic effects on the outcome of the story and that particular character. These choices are called “Butterfly Effects” and no, not that terrible movie with Ashton Kutcher. Butterfly Effects will pop up each time you have made a choice that will effect the outcome of the story. The thing I loved was that “you” the player never knew what choice was significant or insignificant. While playing Until Dawn you become so immersed in the game, you tend to start thinking about every choice in extreme detail. My suggestion for anyone who is interested in this game, make sure to play it with a friend or a significant other. You might be surprised with what they think, is the right decision. You also may learn a lot more about your so called friend 🙂

until dawn choices

In the end, Until Dawn is a game that I absolutely adore! Not once in my life have I ever beaten a game in one day start to finish. I honestly could not put it down. I couldn’t wait to see what would happen next and even when I finished the game I spent another two to three hours trying to get different outcomes and hunting for collectibles. Supermassive Games should be proud of themselves for a really trying something new and fun with Until Dawn. It gets me really excited to see what game they will make next!

Final thought: I would highly recommend Until Dawn for everyone who owns a PS4. This is a great game to play with friends. So check it out and let me know what you think.

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The 5 Reasons you should be excited for Infamous Second Son

With next-gen consoles on the horizon we have all become a little eager to play some new games. Some of the games we are all looking forward to are Killzone: Shadowfall, Dead Rising 3, Drive Club and the highly anticipated Titanfall. But I’m here to tell you about one game in particular that should be on your radar. The game I’m referring to is Infamous Second Son and here are 5 reasons why this third installment in the Infamous franchise should blow your mind!

1. Those Next-Gen Graphics look amazing!

From E3 to Gamescom there has been one constant with Infamous Second Son and that is that the game truly looks like a Next-Gen experience. Sucker Punch studios has come out swinging with their first PS4 title and have integrated a Mo-Cap studio into their game development to really capture the realism of Infamous Second Son. 

2. Voice Actor Troy Baker

Having an enjoyable gameplay experience in games is super important. But if you are trying to convey a compelling story, having the right voice actor is essential. Delsin Rowe, the protagonist in Infamous Second Son, will be voiced by experienced voice actor Troy Baker. Some notable games that Troy has worked on in just this past year are BioShock Infinite, Batman Arkham Origins and potential game of the year candidate The Last Of Us. Troy Baker is arguably the best in the industry at the moment, and it makes it that much more exciting to see his performance in Infamous Second Son. 

3. The use of the Dual-Shock 4

Change scares us all and especially when it involves our video games. But sometimes change is what we need to make us experience new things. Sucker Punch’s studio director Nate Fox said early this week on Podcast Beyond! that the Dual-Shock 4 has made some vast improvements from the triggers to the introduction to the touch pad. He also made many comparisons that the touch pad on the new Dual-Shock 4 will feel very similar to the common smart phones we use today.

4. A Seattle setting

The original Infamous took place in Empire City and Infamous 2 took place in New Marais- both were pho-cities depicting New York and New Orleans. In the third installment, Second Son will take place in Seattle which is fitting because Sucker Punch’s headquarters is also in Seattle, Washington. Seattle is full of great landscapes from the Space Needle to the Jimmy Hendrix Museum. So one of the most tantalizing aspects of Infamous Second Son is how Delsin will make his way through the rainy city. Will Delsin take the parkour route like Cole or will he rely heavily on his smoke powers to get around Seattle’s rugged terrain?

5. Delsin speaks to a younger generation

Delsin isn’t your classic or even conventional video game character. From what we know about Delsin Rowe he is anything but conventional. He embraces his new powers, and from the trailers we have seen, it looks as if he is having a kick-ass time being a superhero. From the red beanie to the jean jacket, Deslin definitely has a punk-rock look that may connect to a younger generation of fans in a good way. Every Infamous game plays with the idea of having a karmic destiny and gives the player the option to either play as a villain or a hero. There have been rumors and speculation if the tattoos on Delsin arms will have something to do with your karma, similar to the tattoos in Farcry 3. Whatever the case may be, Sucker Punch is great at making us care about characters, so there is no doubt Delsin will evoke the same fan base as Cole did.

Infamous Second Son has not been given a release date yet, but the studio and Sony have gone on record as saying Second Son will be ready in February of 2014. The PS4 will be launching in the U.S on November 15th of this year, so we will have to wait to get our hands on Infamous Second Son, but from the looks of things it will be worth the wait.

Uncharted Golden Abyss is the reason you should have a PSVita.

“The Vita doesn’t have any games………”

At this point that statement is complete rubbish. The PlayStation Vita has all sorts of games, ranging from Triple-A titles such as Unit 13 and Assassins Creed Liberation. The Vita also has a large variety of smaller titles such as Guacamelee and the recently added Limbo. The Vita has games for the hardcore gamer and the casual gamer as well.

The main reason I decided to write this article was to tell the person on the fence about purchasing a Vita a little secret, you only need to buy one game for the Vita and that game is Uncharted Golden Abyss. This game is not only the best game on Vita, it is the reason all Vita owners or potential buyers should be excited about the future. Golden Abyss gives you a console experience on a handheld unlike any other device. You are literally playing an Uncharted game on a 5″ OLED screen that in my personal opinion is better than the original Uncharted on PlayStation 3. The reason all Vita owners should be excited is because Golden Abyss is just the tip of the Iceberg. There is no telling what we will see when the PS4 launches in the fall of 2013, Infamous anyone…..?

Uncharted Golden Abyss was created by Bend Studios and not by the original creators Naughty Dog. Which isn’t a slight against Bend in any way, these guys actually did some amazing things in Golden Abyss that I think Naughty Dog will adopt in the highly anticipated Uncharted 4. Such things include the backpack that Nathan Drake wears throughout the game and the introduction of charcoal rubbings. Though the charcoal rubbings at times began to get a tad annoying, I felt they allowed the player to be more immersed in the story and actually feel a little more like an explorer. We all know that Uncharted 4 will be on PS4, so I feel Naughty Dog will take advantage of the touch functionality in the new Dual-Shock 4 and continue the charcoal rubbings from Golden Abyss. As for the backpack that Sony Bend added, I keep coming back to how ingenious the backpack was used to store weapons in The Last Of Us, another gem from Naughty Dog.

In the end Uncharted Golden Abyss isn’t just a Vita game, it is the Vita game that you need to play. It plays like the other Uncharted’s and at times does things a little better in my personal opinion. This game has set a great cadence for things to come with Sony’s little handheld and frankly I’m quite excited as you should be too.